This is only the method I used in this instance chances are, I’ll find a much easier one in the future, especially if I can get a faster computer or can pay for animation programs. Here’s how to animate using Krita by know this seems long and complicated, but most of this stuff is just the technical part of finding programs you can use and afford to render out PNG Sequences as animated GIF files. Animating something this long on ONE file project in FireAlpaca would’ve eaten up my computer’s memory, so I had to separate each shot into a different file to work under – after rendering out the three shots as three separate PNG Sequences, like I said earlier, I put them together in Krita, tweaked the timing, and rendered it all out as one single animated GIF. In Krita, I just extended a few of the frames to make the mouth movement easier to read and put together the three different shots. For the Sanders Sides animation, I drew it on 2′s at 24 fps for a smoother, more cinematic looking animation – but that also means drawing MUCH more frames to get the look you want (The Sanders Sides animation ended up being 211 frames, including duplicates for the timing TTwTT ). I rendered out the animation as a PNG Sequence (usually I would just do it as a gif using FireAlpaca, but I wanted to do a bit more tweaking with the timing) and imported it into Krita that, for me, has an easier timeline to work with. Here are two pretty good tutorials on animating using FireAlpaca:īy shorter animations, I draw less frames and animate at around 8-12fps (sometimes up to 30 frames). Then finally, I went back and added color – this is the final result. On the next pass, I cleaned up the lineart. Here’s a tutorial on Inbetweening by the next pass, I refined the lineart, shapes and expressions a bit on each frame. I did frame-by-frame animation in FireAlpaca first, starting with an incredibly, roughly drawn animation for the first pass to get the initial timing down.Īt this stage, you start with keyframes and then just keep drawing inbetween frames until you get the movement you want. In Photoshop, I made simple animations using the frame animation tool as shown in this helpful tutorial by for the Sanders Sides animation, I used a combination of FireAlpaca and Krita, both of which are free programs. Well-timed sequence of still drawings is actually showing movement – it’s all a big illusion~ So any program you use to draw could potentially help you make gifs. But while it might take a little leg work to find a process you can afford that works best for you, don’t get too bogged down trying to find the best program – that’s kind of what I did after I had to cancel my Photoshop subscription and it just made me waste time that I could’ve spent animating.Īnimation is simply the art of tricking people into thinking that a There’s plenty of programs you can use to make gifs, and some of them (especially the ones you have to pay for) make the process much easier. To start, for me, the best way to make gifs is first to just think of them as animations (don’t think about it being a gif). This will be a pretty in-depth answer, so I’m sorry in advance for the length! You should also read the known issues section to have a better grasp of current problems that this version has.Someone asked how I make GIF animations after I posted the Sanders Sides animation I did for I wanted to share my answer with others! You can also create animation cycles in separate Pencil2D files and import layers from these files between Pencil2D projects.įor more info on relatively new features please read this article: ![]() Make sure you are using the same canvas size in both Firealpaca and camera size in Pencil2D so whatever you import matches between apps.Īt some point it is planned to have animation layered files support, but this is pending research. From FA you can export a sequence of PNG images, and import them to different Pencil2D layers no problem.Ĭonversely you can export PNG sequences form Pencil2D and we recommend using the “Export keyframes only” option so any held / repeated drawings will nto be exported but instead it will export the main keyframes with the appropriate frame number. You can sort of animate in Firealpaca, though it’s a pain.
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